Moodles_RU {
	___note_to_translators = "(Don't translate this, this is just info for you guys) If a field has %1 in it, it's replaced with value later on when the code is run",
	___note_to_RU_translators = "Make sure file is saved in windows-1251 encoding, so game display correct characters",

	Moodles_BloodlustMoodle_Good_lvl4 = ",    ",
	Moodles_BloodlustMoodle_Good_lvl3 = "    ",
	Moodles_BloodlustMoodle_Good_lvl2 = "    .",
	Moodles_BloodlustMoodle_Good_lvl1 = "  ",
	Moodles_BloodlustMoodle_Bad_lvl1 = "    ",
	Moodles_BloodlustMoodle_Bad_lvl2 = "  ,  -   ",
	Moodles_BloodlustMoodle_Bad_lvl3 = "   -   ",
	Moodles_BloodlustMoodle_Bad_lvl4 = "      ",
	Moodles_BloodlustMoodle_Custom = "      %1 %.<br>     50%,        ,<br>    50%,   <br> (  ,       )",

	Moodles_SleepHealthMoodle_Good_lvl4 = "   ",
	Moodles_SleepHealthMoodle_Good_lvl3 = "   ",
	Moodles_SleepHealthMoodle_Good_lvl2 = "   ",
	Moodles_SleepHealthMoodle_Good_lvl1 = "    ".,
	Moodles_SleepHealthMoodle_Bad_lvl1 = "    ",
	Moodles_SleepHealthMoodle_Bad_lvl2 = "     ",
	Moodles_SleepHealthMoodle_Bad_lvl3 = "    ",
	Moodles_SleepHealthMoodle_Bad_lvl4 = "   ",
	Moodles_SleepHealthMoodle_Custom = "   %1   "
}